What's a good way to deal with an aggressive fanatical purifier species as a neighbor?

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Stellaris | fanatic purifiers vs x25 crisis, 75 years early!

Play fanatic purifier necrophages and make your secondary species have the same name and portrait as your primary.

Fp necrophages has a special purge.

Just make sure your.

This page was last edited on 18 march 2020, at.

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If you can set xenos to assimilation in species rights, then synth ascension is clearly the best, but otherwise, it has issues.

Natural engineers is also a great trait for this species.

I thought of these traits and civics as the most efficient for this build ;

You could even go authoritarian and migration treaty to get slaves.

You have armageddon bombardment stance on your ships.

Waging war on them seemed totally encouraged at first (you don't need to lay.

Insanely overpowered right now, and you can get rid of your clone limitations later.

Bio meanwhile is more straightforward as we're.

All purifiers is extremely interesting.

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Fanatic purifiers don't care about that silly building that converts pops, they just commit mass genocide and reuse the leftover corpses.

I recommend trying this with the two ai mods provided.

This is a free ‘terraforming’ tech.

Or is there a way to avoid.

(this prevents you from immediately purging them as xenos. ).

So how is a fanatic purifier supposed to go about conquering xeno planets?

The ai is bad at warfare and efficient conquest, so you shouldn't have too much trouble.

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100 pops plus all the enslaved.

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For fanatic purifiers, the only things that would reduce the market fee are mercantile traditions or the import/export agenda.

I pretty much always get at least one fanatical purifier next to me, usually more.

The general approach with fanatic purifier is to take supremacy tradition first, pump out as.

Use it to get tomb worlds for your citizens to settle everything.

All will be consumed.

Bypass enemy fleet, bring in a fleet big enough to kill any enemy starbases, kill starbase, take enemy planet, avoid fleets, keep at until no more planets.

Grab distinguished admiralty and possibly warrior culture after.

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But personally i like them because it guarantees that my neighbourhood will see some wars.

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Did i do it too fast?

Clone army + death cult + fanatic purifier makes quite a powerful empire.

I wanted to try a fanatic purifiers build.

Rome prison architect stellaris surviving.

Am i supposed to be slower than i ended up doing it?

Early game, focus on getting energy.